KHEMRI

Nation Description

Player: Giovanni Woltinge
Leader: Ianthe the Claw (female)
Capital: Khyrei
Currency: claws
Race: mainly fiends, though some upper-class Khemrians are vampires

Trade Routes

Slevadovia (+1)
Zalfir (+1)

Recent History

Year 11:-
Year 10: -
Year 9:  Public torture of criminals with Ianthe as the main star, and with free bloodwine and black pudding for the audience, demonstrates her unwavering power and generosity.
Year 8: -
Year 7: Elves and Nords are kept as cattle in blood farms.
Year 6: -
Year 5: -
Year 4: Citizens of Khemri enjoy great sexual freedom; the most severe degenerates are disposed of.
Year 3: Secretive assassins with unknown identity (called wraiths) execute punishments for crimes against her ladyship Ianthe.
Year 2: Tax on elf flesh makes it an expensive commodity, only for the rich nobility.
Year 1: -

Background

No one knows who was in power before Ianthe and no one knows how long she has been in power. She rules a dark empire with a iron fist. It seems that claws are not the only currency in Khyrei, the trade of life blood is lucrative. The empress of Khemri, Ianthe, has a liking for blood, being of the vampire race, and so are some of the noble houses of Khemri. She's an empress of immense beauty with a lust for pleasure. The City of Khyrei is veiled in a constant darkness. 

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